Sunday, April 10, 2011

3. Bioshock

Welcome To Rapture. Would you kindly read my opinion?
This game is the definition of what video games can and should be. Art. The story line is literary and bloody. Sweet and savage. Fraught with moral turmoil and hero vs. villain battles. But who is the villain? Is it always that cut and dry? You either die a hero, or live long enough to see yourself become the villain. I believe in Harvey Dent. Would you kindly believe, too?
You see the deep aquatic landscapes behind dirty glass and twist between barren and lush environments. Pushed on by Atlas. Kill Ryan. Andrew Ryan. You control bees. You have a shotgun. You control ice and fire. You wail at Splicers with a wrench or shock them in puddles of water. But politely guided. Politely pushed. Be free and make decisions. I'm telling you to. Would you kindly kill everyone in your way?
Little sisters infuriate or soothe your hands. Turn them into a slug so you can be more powerful or save them and suffer the consequences at the point of the Big Daddy's drill. How big is your heart or how empty your soul?
This game had me climbing a ledge. Scaling to get a better view because I was certain there was something beautiful to see at the top. Atlas told me so. But right before you grasp that last last overhang and pull yourself to the peak, you get a sinking feeling that maybe you weren't right. Maybe things aren't what they appear. And that's when your legs give out and Rapture leads to enlightened. Don't be overly certain lest you have the rug pulled from beneath your feet. But maybe I'm wrong. Maybe this isn't art. Maybe it's not even a decent video game. But before you make a judgement, play the whole game. Listen to the violin play your sick eulogy. Would you kindly?



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